Intent → Strategy
Core Concept
Message + Emotion → Motion Characteristics
Every animation starts with intent. Before choosing timing or easing, determine what the viewer should feel and remember.
The Intent Framework
1. Extract the Core Message
What's the single most important thing?
Good intent statements:
- "User action succeeded, continue with confidence"
- "This content is important, pay attention"
- "Loading is happening, please wait briefly"
- "These items are related and sequential"
Bad intent statements:
- "Make it look cool" (no communication goal)
- "Add some animation" (no purpose)
- "Fade in the elements" (mechanism, not intent)
2. Determine Target Emotion
The emotion directly maps to motion characteristics:
| Emotion | Timing | Easing | Material | Exaggeration |
|---|---|---|---|---|
| Playful | Fast (250ms) | Bounce | Rubber | High (120%) |
| Confident | Medium (400ms) | Smooth | Metal/Glass | Low (102%) |
| Calm | Slow (800ms) | Gentle | Paper/Wood | Minimal (101%) |
| Urgent | Very fast (200ms) | Sharp | Stone/Metal | None |
| Premium | Slow (600ms) | Fluid | Leather/Glass | Subtle (103%) |
| Friendly | Medium (350ms) | Slight bounce | Plastic | Moderate (105%) |
3. Context Modifiers
Viewing Context:
- Social media (mobile): Fast (200-400ms), attention-grabbing
- Explainer video: Medium (500-800ms), clear and readable
- Cinematic: Slow (1000-1600ms), dramatic
- Ads: Fast to medium, hook within 3 seconds
Content Type:
- Tutorial: Slower, more explanatory
- Entertainment: Fast-paced, energetic
- Documentary: Medium, measured
- Promotional: Fast, exciting
Viewing Frequency:
- One-time narrative: Can be longer, more detailed
- Looping content: Must loop seamlessly, can't become annoying
- Repeated branding: Very brief, memorable
- Background ambient: Subtle, non-distracting
4. Communication vs Decoration Test
Ask: If I remove this animation, does the message weaken?
Communication (keep):
- Directs viewer attention to key information
- Shows relationships between concepts
- Emphasizes important moments
- Guides narrative flow
- Clarifies transitions between ideas
Decoration (remove):
- Makes things "look pretty" without purpose
- Distracts from core message
- Adds time without adding clarity
- Becomes tiresome on repeated viewing
Mapping Intent to Physics Model
Once intent is clear, it determines material selection:
Intent: User succeeded, feel confident and rewarded → Emotion: Confident + slight celebration → Material: Glass with slight rubber (mostly rigid, tiny bounce) → Physics: 400ms, 5% overshoot, ease-out
Intent: Loading in progress, maintain attention without anxiety → Emotion: Calm, patient → Material: Liquid (continuous, flowing) → Physics: 1400ms loop, ease-in-out, smooth
Intent: Error occurred, immediate attention needed → Emotion: Urgent, alerting → Material: Metal (sharp, immediate) → Physics: 400ms, sharp shake, no bounce
Output Format
Before implementing any animation, write:
Intent: [What should viewer remember/feel/do?]Emotion: [Target feeling]Material: [Physical metaphor]Exaggeration: [Subtle/Moderate/High]Context: [Platform, frequency, user state]Result: [Concrete motion characteristics]
Example:
Intent: Emphasize key statistic in explainer videoEmotion: Confident, clearMaterial: Glass with 5% rubber bounceExaggeration: Subtle (103%)Context: Explainer video, one-time viewing, general audienceResult:- Duration: 600ms (18 frames at 30fps)- Scale: 1 → 1.03 → 1- Position: Slide in from right (60px)- Easing: ease-out
Common Intent Patterns for Video
Narrative Flow Intents
"Introducing new section" → Clear transition (500-800ms), wipe or dissolve → Material: Paper or glass (clean, professional)
"Key point emphasis" → Scale + position (400-600ms), draws eye → Material: Stone (substantial) or metal (sharp)
"Supporting information" → Subtle fade-in (300-400ms), doesn't steal focus → Material: Paper (light, secondary)
Brand/Title Intents
"Logo reveal" → Memorable entrance (800-1200ms), can be playful or serious → Material: Rubber (playful) or glass (professional)
"Title card" → Clear, readable (600-1000ms), establishes hierarchy → Material: Depends on brand personality
"End card/CTA" → Attention-grabbing (500-800ms), clear next action → Material: Metal (urgent) or glass (confident)
Transition Intents
"Scene change, different context" → Clear break (400-600ms), wipe or cut → Material: Metal (sharp) or stone (definitive)
"Scene change, same context" → Smooth flow (600-800ms), dissolve or fade → Material: Liquid (flowing) or paper (gentle)
"Time passage" → Dissolve or clock-like (800-1200ms) → Material: Liquid (smooth, continuous)
Anti-Patterns
Intent Drift
Starting with clear intent but adding motion that contradicts it:
Intent: "Quick confirmation without disrupting workflow" Bad implementation: 2-second celebration animation with particles
The implementation violated the intent (quick, non-disruptive).
Multiple Simultaneous Intents
Trying to communicate several things at once:
Bad: Sidebar slides in WHILE content fades in WHILE header animates Result: Viewer doesn't know where to look, misses all three messages
Fix: Sequence them. One intent at a time.
Implied vs Stated Intent
Implied: "Make the button feel more premium" Stated: "User should feel confident their payment is secure"
Always state intent explicitly. Implied intents drift toward decoration.